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1.6 Patch Notes and Megathread

Dark Tides

Patch NotesForum PostLivestreamOverview

Flair New Champion: Dredge, Admiral of the Abyss

"Admiral Dredge ruled the eight oceans as as the Realm’s most feared pirate until one final treasure led to his doom. Dredge stole the Warders’ relics from the Paladins, but could not tame the dragons’ might. His ship was destroyed, his crew scattered, and Dredge sank to certain death in the the ocean’s depths. The Abyss intervened and bore Dredge back into the Realm of the living. Now the undead admiral sails the seas again. And none will take his treasure."
Flair Damage Health: 2200 Abilities
Name Skill Type Description Cooldown
Cursed Howitzer Area Damage Every 0.7s fire an explosive projectile that deals 800 damage. Reloading fires a slow traveling projectile that deals 1000 damage -
Broadside Area Damage Fire three projectiles that each deal 950 damage after a 2s fuse. -
Harpoon Area Damage Hurl a piercing harpoon. Enemies hit by the harpoon take 800 damage and are slowed by 50% for 2s. 14s
Shortcut Utility Deploy up to two portals you can travel between. 1s/10s
Ultimate: Kraken Area Damage Create a rift, after 2s Abyssal tentacles rip through reality dealing 4000 damage in an area. -
Name Ability Description Cooldown
[Default] Scuttle Weapon Your reload projectile now explodes in an area of effect -
[Level 2] Abyss Spike Harpoon Harpoon now lodges into terrain and explodes for 1000 damage when enemies are nearby. -
[Level 8] Hurl Harpoon Harpoon now has no cooldown and no longer slows enemies. -
[Level 12] Freebooter Shortcut Allies may Pass through your Shortcut. -
Dreadnought Weapon/Armor Increase your Maximum Health by {scale=50/50} -
Sea Dogs Weapon/Armor At 50% health and below, receive {5 5}% increased healing
Gun Deck Weapon/Armor Increase your Maximum Ammo by {scale=1/1} -
Hangman’s Ire Weapon/Armor Dropping below 50% HP grants a {scale=150/150}HP Shield for 3s 30s
Spy Glass Broadside Enemies within {scale=10/10}ft of Broadside projectiles are revealed -
Reckless Barrage Broadside Dealing damage with Broadside heals you for {scale=50/50} HP -
Abyss Cannon Broadside Dealing damage with Broadside grants you {scale=1/1} ammo -
Heave Away Broadside Broadside increases your reload speed by {scale=8/8}% for 5s -
Hull Piercer Harpoon Harpoon Deals {scale=75/75}% Damage to Shields -
Mortal Skewer Harpoon Heal for {scale=80/80} health when hitting Harpoon -
Blow the Man Down Harpoon Increase the strength of Harpoon’s Slow by {scale=5/5}% -
Cursed Weaponry Harpoon Using Harpoon generates {scale=1/1} ammo -
Plank Walker Shortcut Heal for {scale=100/100} HP when traveling through a Shortcut -
Expansive Vault Shortcut Your first jump within {scale=1/1}s of exiting Short Cut will be higher -
Haul on the Bowline Shortcut Gain {scale=8/8}% movement speed for 2s after exiting a Shortcut -
Dark Bargain Shortcut Standing near a Shortcut Heals you for {scale=50/50} health every 1s -

New Event: Dark Tides

Abyssal Horrors are invading the Realm! Expel these Abyssal Echoes from matches before they can escape, collecting the Dark Doubloons linking their spirits to our realm. The Merchants of the Dark Exchange may have interest in taking these Doubloons off your hands.
Note: The Dragon’s Call game mode and Dragon’s Call event cosmetics will no longer be available with the release of 1.6 and the Dark Tides event.
Abyssal Echos
During the Dark Tides Event every Siege, Team Deathmatch, and Onslaught game will have a 25% chance to spawn one of four Abyssal Echos during the match. These Abyssal Echos are Boss variations of the exclusive Dark Tides event skins, featuring unique movesets and voice lines.
  • Death Speaker Ying
  • Knightmare Fernando
  • Day Walker Vivian
  • Full Moon Viktor
Defeat the Halloween Horrors
Once an Abyssal Echo appears, players will have a short time to defeat the Echo before it tears open a portal and escapes to the Abyss. Destroying Death Speaker Ying, Knightmare Fernando, or Day Walker Vivian will award every contributing player 1 Dark Doubloon to spend at the Dark Tides event store, the Dark Exchange.
Careful! There have been sightings of a rare Abyssal Echo howling in the night. Defeat Full Moon Viktor and you’ll find yourself with a special Gold Doubloon. Gold Doubloons can be exchanged for Limited Special Variations of the Dark Tides skins – available only during this event.
Event Quests
All players will receive 4 Event Special Quests during the Dark Tides update.
  • Privateer
    • Objective: Collect 15 Dark Doubloons
    • Reward: Gold Chest
  • Buried Treasure
    • Objective: Collect 30 Dark Doubloons
    • Reward: Little Box of Horrors
  • Ghost Catcher
    • Objective: Kill all the Abyssal Echoes (Ying, Fernando, Vivian, Viktor)
    • Reward: Grinning Gourds, Static Spray
  • Salty Salty Dog
    • Objective: Play 150 games
    • Reward: The Salty, Limited Title
Dark Exchange
After collecting enough Dark Doubloons, visit the Dark Exchange event store to unlock spooky Halloween content! To access the Dark Exchange, players must own one of the event artifacts from the Death Speaker Ying, Knightmare Fernando, or Day Walker Vivian Bundles
  • 3D Spray
    • Jolly Roger
    • Price: 15 Dark Doubloons
  • Death Stamp
    • Blasphemous Idol
    • Price: 15 Dark Doubloons
  • Static Spray
    • Boo!
    • Price: 5 Dark Doubloons
  • Ruckus
    • Lil’ Andy, Rare Skin
    • Price: 5 Dark Doubloons
  • Androxus
    • Screech, Rare Skin
    • Price: 5 Dark Doubloons
  • Torvald
    • Grave-robber’s Spoils, Rare Skin
    • Price: 5 Dark Doubloons
  • Seris
    • Parasite, Rare Skin
    • Price: 5 Dark Doubloons
  • Jenos
    • Ghoulish Goalie, Rare Skin
    • Price: 5 Dark Doubloons
  • 1,000 Gold
    • Price: 1 Dark Doubloon
    • No purchase limit
  • 10,000 Gold
    • Price: 1 Gold Doubloon
    • No purchase limit
Note: Your first Dark Tides event Bundle will unlock a coupon for 20% off your second Dark Tides Bundle.


Flair Ying
  • Death Speaker Bundle (Epic)
    • Skin Collection + Weapon
    • Limitless, Ying MVP Pose
    • Death Speaker, Avatar
    • Death Speaker’s Artifact
    • Price: 500 Crystals
  • Banshee (Limited)
    • Can be purchased only after purchasing the Death Speaker Bundle
    • Price: 1000 Crystals or 1 Gold Doubloon
Flair Fernando
  • Knightmare Bundle (Epic)
    • Skin Collection + Weapon
    • Colossus, Fernando MVP Pose
    • Knightmare, Avatar
    • Knightmare’s Artifact
    • Price: 500 Crystals
  • Sanguine (Limited)
    • Skin Collection + Weapon
    • Can be purchased only after purchasing the Knightmare Bundle
    • Price: 1000 Crystals or 1 Gold Doubloon
Flair Vivian
  • Day Walker Bundle (Epic)
    • Skin Collection + Weapon
    • Complacent, Vivian MVP Pose
    • Day Walker, Avatar
    • Day Walker’s Artifact
    • Price: 500 Crystals
  • Contessa (Limited)
    • Skin Collection + Weapon
    • Can be purchased only after purchasing the Day Walker Bundle
    • Price: 1000 Crystals or 1 Gold Doubloon
Flair Viktor
  • Full Moon Bundle (Unlimited)
    • Skin Collection + Weapon
    • Vault Key, to unlock an additional Epic Skin
    • Feral, Viktor MVP Pose
    • Dark Tides, Limited Loading Frame
    • Harbinger, Avatar
    • Boo!-ty-licious, Limited Title
    • Owning all three Event Bundles will automatically unlock this bundle
Flair Inara
Flair Talus
Flair Dredge
Developer Commentary – Unlimited Skins & Cosmetic Obtainability Updates
Unlimited is the latest cosmetic classification in Paladins. Unlimited Skins and cosmetics are high-end event content that will become available for direct purchase after their event has ended for the full price of that event.
  • The direct purchase option for Unlimited Skins only becomes available after the event has ended.
  • The direct purchase option only includes the event reward skin, and not the content bundled with it during the event.
  • Full Moon Viktor will be the first Unlimited skin released for Paladins, available for 1500 Crystals starting in 1.8.
  • Unlimited Skins will always be available for direct purchase, and never rotate out.
  • Unlimited Skins will never be available at a discount or available in Chests or the Deal of the Day.
Unlimited Skins are our answer to a long time frustration with new players – the disappointment that there is no way to acquire certain event skins that were marked as Limited. We don’t anticipate that many players will choose to unlock Unlimited skins in this manner, but we wanted to give a path for collectors to be able to unlock these skins at a premium without hurting the exclusivity of these skins for players that actually participated in the events.
Character Progression Obtainability
  • Items that become unlocked or available for purchasing through Character Progression
  • Examples: Mastery Emotes, Gold Skins, Champion Titles
Normal Obtainability
  • Cosmetics that are available for direct purchase immediately
  • Examples: Champion Recolors, Huntsman Androxus, Alley Cat Maeve
Exclusive Obtainability
  • Exclusive items are not available for direct purchase, but through other means – Events, Battle Passes, Chests, etc.
  • Exclusive content is rotated in and out, and not always available for purchase.
  • Examples: Archangel Tyra, Akuma Makoa, Cutting Shapes (Maeve Dance Emote), Trick or Treat Talus
Unlimited Obtainability
  • Unlimited Items are event-based items that become available for direct purchase after their event has ended, but for the full premium price of that event.
  • Examples: Full Moon Viktor
Limited Obtainability
  • Limited Edition are only available for a single time period. Once their special event or promotion has ended, they will never be available in-game again.
  • Example: Abyssal Lord Drogoz, Crimson Serpent Mount, Convention Skins
Vault Rotation
Purchase three event bundles to unlock two free skins: Full Moon Viktor and a skin of your choosing from the Vault. Exchange your Vault Key for the all new Iron Madam Inara skin or an Epic skin from past events.
  • NEW: Inara - Iron Madam
  • Androxus - Fallen
  • Maeve - Demonette
  • Tyra - Archangel


News Popup
  • We’ve added a news prompt upon login that will inform players of new Champions, community events, sales, and other important information.
New Splash Art
Sound Mix
Our sound mix has been updated to better convey the danger and various threat level of enemies around you. This is our first pass, and we will continue to adjust our mix as we gather more information and feedback.
  • Revamped our Threat System by adding multiple variations and volumes to our “damage taken” sound. This revamp better communicates the level of danger necessary for different situations by adjusting the volume of your in-game sounds to help you identify the biggest threats to your survival.
  • Reduced the volume of friendly sounds in varying magnitude to allow players to more accurately identify threats over teammates (footsteps, abilities, weapon fire, etc).
  • Added missing friendly ultimate lines
    • Willo
    • Strix
    • Moji
    • Cassie (various skins)
Deal of the Day
Deal of the Day is a new feature that bundles together Paladins content at a discount. The Deal of the Day is unique to each player and located in the store. Your personal Deal of the Day bundle will feature 3 unowned cosmetics containing anything from Legendary Skins to Mounts, Voice Packs, and more.
Steam Linking
  • When launching Paladins from Steam, players will now be notified if their Steam and Hi-Rez accounts are not linked and be prompted to do so.
  • In 1.8, players with linked accounts who launch from Steam will bypass the Paladins Launcher and go straight into game.
Player Silhouettes
  • Enemy players will now have white silhouettes when out of your weapon’s max range.
Crosshair Updates
  • Drop Crosshair Style renamed to “Circle”
  • New Crosshair Style “Drop” added to options


With 1.6 we will be introducing an improved version of our console controls and settings. We received great feedback on our earlier versions that has shaped this latest implementation. This includes a new aim assist system, improvements to aiming and turning, and bringing our controller settings more in line with the modern console FPS experience.
Aim Assist
  • Tracking enemies and landing shots will feel better and more consistent due to the new type of aim assistance that helps players smoothly acquire and track targets without feeling too strong and restrictive.
  • Steps have been taken to improve common issues with aim assist such as being “jerked” in an abrupt manner when nearby targets pass by your camera.
  • Aim assist has been improved when fighting groups of targets.
Improved Default Settings
  • We have improved the functionality of our controller options and consolidated them into a settings suite akin to modern shooters.
  • With this Update your settings will be reset to the new defaults. We recommend playing with these new defaults and getting a feel for them before adjusting your settings.
  • Scope Sensitivity
    • Default set to -1
  • X Axis Sensitivity
    • Converted to 1- 10 scale
    • Default set to 3
  • Y Axis Sensitivity
  • Converted to 1- 10 scale
  • Default set to 3
  • Turn Acceleration Strength
    • Default set to 3
    • A turn acceleration value of 10 means that there is no acceleration and that you are immediately at max speed
  • Aim Assist Friction Strength
    • Option removed
    • Friction is no longer used, the new aim assist system serves the same purpose as friction without the unpleasant side effects.
  • Aim Assist Magnet Strength
    • Option removed
    • Magnetism is now used minimally making the option redundant.
Another vital part of console controls is Turn Acceleration Mode. Each mode represents a different way of playing Paladins with a controller; each style has its own positive and negative qualities. The core human-controller relationship that these modes represent is how your character turns based on your movement of the controller sticks. Below are descriptions of how these function.
  • Dynamic (Default)
    • Dynamic uses a non-linear turn speed ramp from stick tilt, allowing much finer movement around the inside of the stick, but ramping up faster toward the edges (ex. 17% max turn speed at 50% tilt, and 50% max turn speed at 80% tilt). Acceleration also changes as turn speed changes. For a few fractions of a second, it’s slower acceleration, to help people that aim by “flicking” the stick. It then accelerates massively to avoid feeling sluggish and allow turning quickly. It then slows the acceleration, allowing longer turns to remain accurate, while allowing further turn speed increase for quicker 180s. This is the recommended style.
  • Classic
    • Classic uses a linear speed ramp, matching percent of max turn speed with stick tilt at a 1 to 1 ratio (50% stick tilt is 50% of max turn speed). Turn Speed approaches this target value at a constant rate (constant acceleration).
  • Precision
    • Precision uses a linear speed ramp up to max stick tilt with no acceleration. However, at max stick tilt, the turn speed accelerates faster, based on the Turn Acceleration Strength setting.
Removed Aim Assist during the Following Abilities
These changes improve abilities that were often negatively affected by aim assist.
  • Ash: Shoulder Bash
  • Barik: Rocket Boots
  • Bomb King: King Bomb, Grumpy Bomb
  • Drogoz: Thrust, Dragon Punch
  • Evie: Ice Block
  • Grohk: Tempest
  • Grover: Whirlwind
  • Jenos: Stellar Wind
  • Khan: Commanders Grab, Overpower
  • Koga: Shadow Step, Skewer, Cyclone Strike
  • Lex: The Law
  • Lian: Grace
  • Makoa: Shell Spin, Shell Shield
  • Mal’Damba: Slither
  • Moji: Magic Barrier, Scamper
  • Seris: Shadow Travel
  • Terminus: Shatterfall, Reanimate
  • Torvald: Recharge
  • Willo: Flutter
  • Zhin: Billow, Whirl, Counter, Spite


New Onslaught Map: Marauder’s Port
Fight for control on Paladins newest Onslaught map, Marauder’s Port.
In ancient times, this remote island was home to a dark sect: A cult that worshipped the Abyss. Its members vanished and most honest citizens fled, afraid to walk amongst the cursed ruins. The isle became a haven for crooks, scoundrels, and anyone escaping watchful eyes – including the pirate Dredge.
Map Image 1 Map Image 2
Fish Market
  • Updated visual look
  • Fixed a collision issue where players could shoot through stacked boxes near the point.
  • Lighting and material overhaul to increase visibility and performance.
  • The markets have been restocked with the freshest catch this side of the Realm

Champions Balance

"With Hi-Rez Expo just around the corner, 1.6 and 1.7 balance will be minimized to allow our competitive players the most practice time possible with the current game state."
Flair Androxus
  • Defiant Fist
    • Increased damage per stack 10% to 15%
Flair Ash
  • Kinetic Burst
    • Damage increased from 300 to 450
Flair Furia
"We are still happy with Furia’s level of lethality at close ranges, but that lethality extends to longer range engagements too easily. We’ve increased Furia’s damage falloff to reduce her effectiveness at poking players out from afar."
  • Pyre Blade
    • Reduced damage done at extended ranges
  • Kindle Soul
    • Increased cooldown from 4s to 5s
Flair Koga
"Master of Arms was over performing in comparison to Koga’s other talents, allowing skilled players to significantly reduce their downtime and risk when fighting multiple opponents in a row. Dragon Stance is meant to be Koga’s moment of power, trading off his primary resource for powerful new weapons. Unfortunately the resource drain outweighed the value of Hellkite Claws in most situations – so we’ve made Hellkite Claws easier to confirm, giving more opportunities for Koga to be effective with Dragon Stance."
  • Hellkite Claws
    • Increased Range by 15%
    • Increased Projectile Speed by 15%
  • Talent: Master of Arms
    • Reduced chance of hits to cost no ammo 100% to 50%
Flair Lex
  • Magnums
    • Reduced Accuracy loss per shot
Flair Mal'Damba
  • Gourd
    • Increased Gourd's Health per second 280 to 300
Flair Talus
"Talus’ True Power was actively conflicting with the rest of his kit. The knockback was so powerful, enemies were pushed out of Talus’ effective range, taking reduced damage from his weapon and not allowing a strong follow-up. These adjustments fix two things: Veracharger is now doing full damage to players knocked back by True Power, and: Enemies knocked back by True Power are now in range of Blitz Upper"
  • Veracharger
    • Increased the range before damage falloff begins.
  • True Power
    • Decreased Ultimate knockback strength by 44%

Bug Fixes

  • Androxus
    • Issues with Defiance’s hitbox at close range.
    • Steam Demon no longer players hover audio at start of match.
  • Drogoz
    • Increased Fire Spit initial fire and explosion to enemies.
  • Fernando
    • Fixed animation bug with weapon fire.
  • Furia
    • Wings of Wrath orb damage is now properly reduced by Haven.
  • Khan
    • Ameri-Khan’s Weapon now properly leaves bullet decals
  • Makoa
    • Fixed an animation issue with Makoa’s Shell Spin when using Davy Jones’ Locker.
  • Mal’Damba
    • Dread Serpent now properly fears through shields and deployables
  • Pip
    • Sturdy now properly reduces knockback with Combat Medic equipped.
  • Sha Lin
    • Removed an incorrect sound clip attached to Sha Lins jump and landing noises.
  • Terminus
    • Damage Dealt UI now shows the correct name for Reanimate.
    • Crush no longer displays a slow debuff to enemies hit by Shaterfall.
    • Can now properly see enemy silhouettes when they are revealed.
  • 14-day Daily Login cycle and 24-hour Daily Login cycle corrected to have the same end time – 9:00AM UTC. This will go into effect starting with September 26th’s cycle.
  • Players will no longer mount in TDM.
  • Fixed a case where Burst Fire weapons could get into a state where it would lock firing.
  • Reload is now blocked while silenced.
  • Fixed a case where lobbed projectiles could occasionally desync on other clients vs the server, resulting in differing visual explosion locations.
  • Fixed an issue where players would dismount on round start if they mounted early in spawn.
Under Investigation:
  • Grohk – Ultimate has increased Movement Speed

Public Test Server

Information on how to access the Public Test Server can be found here.
submitted by DevilXD to Paladins

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