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Assassin's Creed Valhalla Review Megathread

Assassin's Creed Valhalla is almost upon us. Use this megathread to post and discuss the reviews of the game. The post will be updated as we get more reviews. Do not post spoilers here or if you do, make sure to hide them!

Game Information

Game Title: Assassin's Creed Valhalla
Platforms:
  • PlayStation 4 (Nov 10, 2020)
  • Xbox One (Nov 10, 2020)
  • PC (Nov 10, 2020)
  • Google Stadia (Nov 10, 2020)
  • Xbox Series X/S (Nov 10, 2020)
  • PlayStation 5 (Nov 12, 2020)
Trailers:
Developer: Ubisoft
Review Aggregator:
OpenCritic - 83 average - 91% recommended - 67 reviews

Critic Reviews

3DNews - Алексей Лихачев - Russian - 9.5 / 10
Brilliant development of the modern formula Assassin's Creed - everything that could not be liked in Origins and Odyssey, here corrected.
ACG - Jeremy Penter - Wait for Sale
Some amazing changes to the way the game is presented, all for the better, can't get out of the way from somewhat weightless combat, bugs and other issues.
Cerealkillerz - Manuel Barthes - German - 9.1 / 10
With Assassin’s Creed Valhalla Ubisoft ventures into something incredible: Taking the Odyssey formula and reinvent it completely. Players will face a realistic and brutal world with a serious story behind it. Protagonist Eivor and the game world are thoughtfully build with a lot of love for details. An amazing experience that is presentable.
Critical Hit - Darryn Bonthuys - 9 / 10
A saga for the ages, Assassin's Creed Valhalla is a breathtaking journey of discovery that has a cold charm to it. It is both serious and ludicrous in equal measure, an RPG that has added more than it has removed from its core experience while delivering a game that feels familiar and completely new at the same time. Skal!
Cubed3 - Drew Hurley - 8 / 10
Fans of the series are going to adore Assassin's Creed Valhalla. Origins and Odyssey felt like Ubisoft trying something new, stretching out and seeing what worked, and Valhalla takes what was learned there and expands upon it. Some things, like the combat, don't feel quite there yet, still, but other elements absolutely have evolved for the better. There's a lot to love here, and not just in the frankly absurd amount of content available. The story is fantastically enjoyable, with Eivor really shining throughout (play Female for what feels the canon story!) - they are truly deserving of standing alongside the icons of this long-running series. This is a legendary tale and an addition to the franchise that is good enough for the gods.
Daily Star - Tom Hutchison - 5 / 5 stars
Assassin’s Creed Valhalla is another success in the series.
Destructoid - Brett Makedonski - 6.5 / 10
But I also found myself making excuses for Assassin's Creed Valhalla until I couldn't any longer. It mimics the Odyssey formula but takes a step backward in almost every way. It sacrifices story for scale. It's designed to discourage stealth in favor of epic battles. It's true to the Viking experience, but it isn't true to the Assassin's Creed experience. That's why it comes off feeling like the least essential game in the whole series. Impressive in some of its accomplishments, but inessential all the same.
Digitally Downloaded - Matt Sainsbury - 4.5 / 5 stars
That being said, as far as the gameplay is concerned, this series is going nowhere interesting at this point there while there will be more, and I really implore Ubisoft to take a good, hard look at the bloat and consider whether a more streamlined approach that doesn't get in the way of the best feature (the history and narrative) would not be wiser next time around.
DualShockers - Cameron Hawkins - 9 / 10
Assassin's Creed Valhalla is a combination of everything that made the series great up to this point while cementing all that it needs moving forward.
Enternity.gr - Christos Chatzisavvas - Greek - 8 / 10
The change of direction seems to be paying off and Valhalla is forming a new basis for future titles in the series.
Eurogamer - Tom Phillips - Recommended
Valhalla is another enormous Assassin's Creed saga, lavishly designed, with its sights set on story direction over narrative choice.
Everyeye.it - Giuseppe Arace - Italian - 8 / 10
Anyone willing to turn a blind eye to some technical and silly edges will play one of those adventures that the Vikings would not hesitate to sing in the Norse courts. Odin's with Ubisoft.
Gadgets 360 - Akhil Arora - 6 / 10
Assassin's Creed Valhalla is too much of the same thing, and it's not nearly engaging enough.
Game Informer - Joe Juba - 9.3 / 10
Assassin's Creed Valhalla is full of interesting stories and fun interlocking systems, making it an engrossing world you can easily get lost in
Game Rant - Joshua Duckworth - 4.5 / 5 stars
Assassin's Creed Valhalla is a love letter to fans of the classic action-adventure titles as well as the newer role-playing mechanics.
Game Revolution - Michael Leri - 2.5 / 5 stars
Obsessing over playtime and Content™ at the cost of innovation and depth puts Valhalla‘s ability to actually get into Valhalla in question, as it doesn’t quite earn the kind of glory that only the best Vikings achieve.
Game Volt - Ahmed Hassan - Arabic - 8.4 / 10
I can easily recommend Assassin's Creed Valhalla to everyone, everyone should go through this experience and enjoy it and its world full of many different and really useful changes for the series. This is a game that brings back the glories of Assassin's Creed as we used to.
GameMAG - Russian - 9 / 10
Assassin's Creed Valhalla is still an Assassin's Creed title, but the one that manages to left behind some questionable things from the last two games, all the while presenting us with a much greater direction, a really dense map, engaiging plot, and a breathtaking setting.
GameSkinny - Jordan Baranowski - 8 / 10 stars
Assassin's Creed: Valhalla builds its world around a familiar formula, but with a compelling story and plenty of things to do, it's a game series fans will find inviting.
GameSpot - Jordan Ramée - 8 / 10
Though its campaign takes time to get going, Assassin's Creed Valhalla brings a satisfying finish to the current saga of the franchise.
GameZone - Mike Splechta - 9 / 10
As an Assassin's Creed fan who has stuck by the series through its high points, and was certainly disappointed by many of its low points, I can confidently say that what Ubisoft has crafted here was not only crafted with an immense amount of love and respect for the series, but for its fans as well. Assassin's Creed Valhalla is one Viking adventure you certainly don't want to miss.
Gameblog - Thomas Pillon - French - 7 / 10
With Assasin's Creed Valhalla, Ubisoft tries to synthesize a decade-long series, thanks to clever adjustments on its RPG rhythm. With a brilliant lightning, the game visually stands out, but sometimes fail to really follow on its technical part, with messy AI and way too many loadings times which can break the momentum of the adventure. Rich, dense, but also time-consuming, Assassin's Creed Valhalla still offers a good run, thanks to its historical setting and beautiful landscapes.
Gamer Escape - Eliot Lefebvre - 9 / 10
Like I said at the beginning, you kind of want these games at some point to stop working, but… Assassin’s Creed: Valhalla really works. It works in all the ways it wants to work. It takes the bones of its predecessor and improves the overall gameplay significantly, giving players plenty to do, characters to invest in, and a satisfying core gameplay loop that’s been refined down to a careful formula at this point.
Gamers Heroes - Blaine Smith - 95 / 100
Assassin's Creed Valhalla is the best tale the franchise has ever told, featuring the most varied and rewarding gameplay the series has seen in years. Valhalla will forever dine in Odin's Hall as one of the greatest RPGs of this generation.
Gamersky - 不倒翁蜀黍 - Chinese - 8.7 / 10
Assassin's Creed: Valhalla is the wildest installment in the franchise. Compared with Origins and Odyssey, it's slightly improved in terms of performance, the open-world, and variety of gameplay.
GamesRadar+ - Louise Blain - 4.5 / 5 stars
With a sprawling world to conquer and gory combat but also the chance to use that iconic hidden blade, Assassin's Creed Valhalla brings a triumphant balance to the series.
GamingBolt - Shubhankar Parijat - 9 / 10
Assassin's Creed's third crack at the massive open world RPG formula is also its most confident, making for a streamlined yet sprawling adventure that ranks as one of the best the series has delivered since its inception over a decade ago.
Generación Xbox - Juan Lorente - Spanish - 9.5 / 10
Assassin's Creed: Valhalla continues the path started with Origins and gives us one of the best RPGs of the last years. A world full of life, a system that fights brutally and hundreds of things to do make it a serious candidate for GOTY 2020.
GideonsGaming - Joseph Pugh - Unscored
There's a ton of stuff left for me to do, so while I'm not comfortable settling on a score just yet. I can say with incredible confidence that Valhalla is the most refined and well-designed Assassin's Creed game to date. As I move toward converting this piece from a review in progress to a full review. I expect I'll double down on that stance.
Glitched Africa - Marco Cocomello - 9 / 10
Assassin's Creed: Valhalla may be an even further step away from the traditional Assassin's Creed recipe but it is still a great game. Besides the addictive combat and fantastic skill tree, I loved how it fixed the pacing issues from Odyssey. I had a purpose this time around and knew where I was going and what I was doing. The Viking setting is refreshing too and delivers some decent tales to experience while exploring a breathtaking world.
Hardcore Gamer - Chris Shive - 4 / 5
Assassin's Creed Valhalla brings quality of life improvements to the new Assassin's Creed model but doesn't stray too far from familiar territory.
Hey Poor Player - Francis DiPersio - 4.5 / 5
At the end of the day, Assassin’s Creed Valhalla is an exceptional adventure that should please fans of the series. Ubisoft Montreal has succeeded in crafting a striking medieval world that’s just begging to be explored. I loved the new town-building mechanic. It was hugely addicting and provided a satisfying sense of progression. Speaking of progression, while initially overwhelming, the staggeringly deep skill tree and wealth of unlockable combat abilities combine to give the player an incredible amount of freedom when it comes to customizing their ideal assassin.
If you’re a fan of the series, don’t sit this one out. Assassin’s Creed Valhalla is an adventure fit for Odin himself.
Hobby Consolas - Daniel Quesada - Spanish - 89 / 100
If you weren't a fan of the franchise, this game won't change your mind, but if you are a believer of the Creed, you'll find a gigantic, really engaging experience here. The vikings context fits like a glove.
Hynerd.it - Alice Rondoni - Italian - 8.3 / 10
Assassin's Creed: Valhalla proves to be the worthy continuation of its predecessors, both in gameplay and in terms of story. Maybe there are some bugs too many on day one, but considering the period we can pass on them. Nothing a patch can't fix. If you like the RPG mechanism you will love this chapter, which will keep you glued to the screen for many hours, without ever getting tired.
IGN - Brandin Tyrrel - 8 / 10
Assassin's Creed Valhalla is a massive, beautiful open-world fueled by brutal living and the dirty work of conquerors. It's a lot buggier than it should be but also impressive on multiple levels.
Impulsegamer - Stephen Heller - 4.6 / 5
A intriguing change of pace that gives the Assassin's Creed series the breathing room it has so desperately needed for eons, without making any compromises on content. Well worth you time to enter the gates of Valhalla.
Kakuchopurei - Alleef Ashaari - 80 / 100
If you liked Assassin’s Creed Origins and Odyssey, Assassin’s Creed Valhalla improves on almost every aspect from its predecessors. The combat and open-world are better, as is the writing and narrative. Plus, you get to live out your fantasy of being a Viking in 4K crystal clear glory.
Kotaku - Zack Zwiezen - Unscored
Overall, it feels a lot of care and thought went into making Valahalla feel less like a checklist of things to do and more like a world to organically experience.
Leadergamer - Alper Dalan - Turkish - 4 / 5 stars
So many things to do!
Merlin'in Kazanı - Emre Yurt - Turkish - 80 / 100
Assassin's Creed Valhalla promises long hours for fans of the series with its open world and successful Viking theme.
MondoXbox - Andrea Giuliani - Italian - 8.6 / 10
With Assassin's Creed Valhalla Ubisoft keeps on improving on the action-RPG formula, streamlining some gameplay mechanics and reviving some others from the series' distant past. The Viking plot feels accurate and fully convincing, with many interesting references to their myths and uses, while the modern-time storyline keeps on feeling too underdeveloped.
Noisy Pixel - Azario Lopez - 9 / 10
Assassin’s Creed Valhalla takes the advancements of the series found in Odyssey and applies it to a whole new setting. As brutal as the period of Vikings is, there’s something beautiful about this adventure. Every action is rewarded with some great moments of storytelling, and aside from a few narrative roadblocks tied to the player’s level, there’s an amazing world here just waiting to be discovered.
PC Gamer - Steven Messner - 92 / 100
Bloody and captivating, Valhalla is Assassin's Creed at its best.
PSX Brasil - Thiago de Alencar Moura - Portuguese - 85 / 100
Assassin's Creed Valhalla ends this trilogy in the series in a very satisfactory way. The return of stealth to its origins is great, the combat keeps the same structure from the previous games and the story is up to par with its predecessors. It is a pity that the PS4 version suffers from several technical problems, but other than that, it is a mandatory game for fans of the franchise and manages to capture the Viking spirit well in their adventures.
Pixel Arts - Erfan Sedeghi - Persian - 8.8 / 10
Assassins' Creed Valhalla can be considered the most detailed Assassin's Creed EVER, in the vast and spectacular area of which you have numerous activities to experience that you will need at least 100 hours to do all of them! Of course, there are problems that will occasionally damage your experience, but Valhalla is definitely a desirable Viking title that you should not doubt.
PlayStation Universe - Michael Harradence - 8 / 10
Assassin's Creed Valhalla is everything I hoped it would be, and more. It sells the Viking fantasy flawlessly, is brimming gorgeous locations, vistas and interesting characters, and will keep you busy for 100 or so hours if you want to grab everything on offer. It's buggy in places, and the grinding is overwhelming at times to the point where it spoils the feeling of exploration and progression. However, these shortcomings can be overlooked if you're willing to stick with it. And you should, because Eivor's journey is one worth soaking up.
Polygon - Nicole Carpenter - Unscored
Valhalla’s most intriguing story is one about faith, honor, and family, but it’s buried inside this massive, massive world stuffed with combat and side quests. That balance is not always ideal, but I’m glad, at least, that it forces me to spend more time seeking out interesting things in the game’s world.
PowerUp! - Leo Stevenson - 9.6 / 10
Assassin's Creed Valhalla is the best Assassin's Creed ever. Fully embracing its new genre and giving players so much choice and freedom has paid off handsomely. There's not really much more to say. You simply have to experience it for yourself.
Press Start - James Mitchell - 9 / 10
Assassin's Creed Valhalla blends old and new to create a unique experience and one of the best Assassin's Creed experiences yet. It combines series-best combat, a compelling story, and mesmerising locales to dually offer a definitive Viking and assassin experience.
Pure Playstation - Chris Harding - 9 / 10
Ubisoft delivers another open-world epic, but this time it's a focused and streamlined affair. The graphical overhaul works to announce the end of one era and the beginning of another as Assassin's Creed continues its ongoing evolution as an accessible action-adventure for the long-time fans, while still offering a deep RPG experience for those introduced via Origins and Odyssey.
Rock, Paper, Shotgun - Alice Bell - Unscored
For fans of the series it’s really entertaining. It might not set the world on fire, but you can set some virtual bits on fire yourself if you want.
Rocket Chainsaw - David Latham - 4.5 / 5 stars
It’s hard to find flaws in Valhalla unless you’re a die-hard Assassin’s Creed fan.
Screen Rant - Rob Gordon - 3.5 / 5 stars
Enjoyable, but struggles with scope.
Shacknews - Bill Lavoy - 8 / 10
Ubisoft is known for their fun open worlds, but it appears that experience and previous stumbles have seen them take big steps forward, making Valhalla one of their best Assassin's Creed games in recent memory.
Sirus Gaming - Jarren Navarrete - 8.5 / 10
Eivor's tale is an interesting story to experience and the gameplay that comes along the journey is liberating without being repetitive. With that, we recommend the game fully. It's not without its flaws. Even under the shadow of its predecessors, Valhalla is certainly a game that stands on its own.
Spaziogames - Paolo Sirio - Italian - 7.8 / 10
Assassin's Creed Valhalla has compelling story and themes, an often brave exploration component and inspired characters, even though those are all flooded by fillers seeking to artificially raise the longevity value.
Stevivor - Ben Salter - 9 / 10
Like Origins, Valhalla benefits from a year off with a fresh audience. It doesn’t reboot this time, but instead improves upon the duo it’s following, introducing proven elements from some of the best in the business.
TechRaptor - 9 / 10
Assassin's Creed Valhalla streamlines the best parts of Origins and Odyssey while trimming the fat, though is hampered consistently by bugs and technical problems. Still, it's a journey well worth taking.
The Digital Fix - Seb Hawden - 8 / 10
Assassin's Creed Valhalla is fun, with its many activities and a rewarding gameplay loop. There is nothing better than rocking up to a monastery with your raucous crew and robbing them blind.
TrueGaming - محمد جابر الصهيبي - Arabic - 8.5 / 10
Assassins creed Valhalla is fantastic on next generation systems with 60fps smooth gameplay experience and fast loading times, it is a great game with an impressive world to explore for hours and hours.
USgamer - Reid McCarter - 3.5 / 5 stars
Assassin's Creed Valhalla's vision of ninth-century England is a beautiful place to explore, populated with a great cast of characters who make up for the bland new protagonist, Eivor. Nevertheless, the tired overarching story of Templars and Assassins, and a design ethos that overstuffs the setting with side activities, add unnecessary bloat and distractions to the experience. Valhalla's a solid action-adventure game that does well to capture the turmoil of its historical era, but it's weighed down by the increasingly ponderous legacy of the series it represents.
Vamers - Edward Swardt - 95 / 100
Assassin’s Creed Valhalla takes inspiration from every single one of the franchise greats. From Assassin’s Creed II’s exceptional writing and Assassin’s Creed IV: Black Flag’s unlikely hero, Valhalla is both expertly written and has an unusual hero destined for greatness - one who has no real interest in the Hidden Ones, at least to start. From Assassin’s Creed Origins’ superb and intimate narrative and Assassin’s Creed Odyssey’s full-fledged role-playing game (RPG) mechanics, Valhalla doubles down on all facets to deliver one of the best gameplay experiences featured in any Assassin’s Creed title to date. Evior truly is a loveable protagonist that players fall in love with quickly. Their struggle is the player’s struggle, and that is the best compliment a game can ask for. However, there are so many additional aspects that make the game an even better experience: the exceptional soundtrack and sound design; World Events that do not repeat; settlement building, and so much more! Assassin’s Creed Valhalla is immensely fun and satisfying to play, and offers constant surprises that do not seem to stop or disappoint. It is, undoubtedly, the best Ubisoft has to offer at this stage in time, and will forever be regarded as one of the greats in the Assassin's Creed franchise.
Video Game Sophistry - Andy Borkowski - 9 / 10
This is not a tactical assassination simulator - it's a complicated, crafted and nearly perfect open world experience that (if you give it a chance) it will win you over
Wccftech - Francesco De Meo - 8.5 / 10
Assassin's Creed Valhalla is a definite step up for the series, thanks to the many tweaks made to the RPG mechanics that powered the previous two entries in the series, better storytelling, great atmosphere, and meaningful side-content. Even with the tweaks, however, Assassin's Creed Valhalla is still an Assassin's Creed game at heart, so those who are not into the Ubisoft open-world game design will hardly change their opinion with the game. Everyone else will probably love every second of Eivor's adventure, especially if they are into Vikings and ancient Norse culture.
WellPlayed - Adam Ryan - 9 / 10
Valhalla brilliantly mixes brutal combat with satisfying stealth to offer up a package that ticks many open-world boxes that are so often missed
Windows Central - Jennifer Locke - 4 / 5 stars
Assassin's Creed Valhalla provides a gorgeous playground to explore with excellent combat. Though the story seems unnecessarily long, it's a fun Viking tale mixed with the series' own flare and sci-fi elements.
Worth Playing - Chris "Atom" DeAngelus - 6.5 / 10
Assassin's Creed: Valhalla is a mostly solid, if somewhat unambitious, Assassin's Creed game that is dragged down by a shockingly poor PS4 release. I look forward to seeing how it runs on a PS5, but the last-gen version is hard to recommend due to the sheer amount of issues that I encountered while playing through the game. If you discount those issues, Valhalla would be a comfortable 8.0, but one can't just ignore those issues. Fans looking to continue the franchise's story should wait until Valhalla receives a series of patches or until they can pick up a next-gen version.
Zoomg - Sadegh Tavazoyi - Persian - 7.5 / 10
Assassin's Creed: Valhalla delivers a great blend of storytelling and characterization for a true Viking journey and mixes it with enjoyable gameplay that has deep combat and RPG elements. The problem is that Valhalla technically has serious problems. Bugs and glitches in this game are really annoying and effect almost every other aspect of it.
The Codex Network - Rino The Bouncer - English - Unscored Video Review
Assassin’s Creed Valhalla is not story that shows its clear focus from the opening chapter like the older titles, nor does it tackle the essential lore aspects as easter eggs, but it lays out its concepts here and there and it takes its time developing each of them over tens of hours of playtime in the main narrative arcs alone. It is one experience that needs to be consumed as a whole to completely appreciate its value and place within the grand universe, and it does so phenomenally well.
submitted by Ghost_LeaderBG to assassinscreed

Prologue Patch Notes!

Prologue Patch Notes!
Hey everybody!
Welcome to the Prologue release patch notes! We're all very excited to share this release with you and can't wait to hear what you think. We've written up plenty this past week, so I'll largely be linking to those posts and not repeating myself here. Let's dive right in!
The Prologue will be going live October 22 at 10AM EDT. The servers will come down shortly before then and shouldn't be down for too long.

Clash

  • Our first new game mode is here! Clash is a 9v9 team deathmatch mode where two teams race to exile enough of their opponents to reach a predetermined score. First one to make it, wins!
  • Clash is low on stress, but high on fun! It immediately thrusts people into combat and keeps them there for the duration. Great for learning new classes, blowing off steam, practicing, or just having good time!
  • Each side is made up of up to 3 squads of 3 players each.
  • Every time a player is exiled, the exiling team scores a point.
  • Players roam the map, gathering gear, and leveling their skills, just like in Battle Royale.
  • The circle will lead players to designer-placed areas that ensure good gameplay for both teams.
  • Upon being exiled, you keep all of your gear and levels but also drop a copy of your equipment that can be looted by other players.
  • After being exiled, you'll respawn near your team, high above the battlefield, with full health, armor, and 2 armor shards.
  • Of note: Spellbreak's game modes are not set in stone. We'll be experimenting and rotating the available modes over time. We want Spellbreak to grow and change and not be the same thing forever.
  • Per the above, with the introduction of Clash, we'll be disabling Duos.

Prologue Chapter

  • This release marks the introduction of the Chapter system in Spellbreak! This is the first take and we’re going to be listening to your feedback and evolving it further as we go forward.
  • Earn reputation by completing missions for Avira Emberdane and unlock 25 levels of rewards, including exclusive:
    • Outfits, including an Epic one!
    • Cloudbursts and Afterglows
    • Badges, Titles, and Cards
    • Gold!
  • Come back every week for new quests or level your reputation up by playing and earning XP as normal.
  • As a celebration of the Prologue, we're making it FREE for everyone!
  • Check out your progress in the Quests and Chapters tabs and see the story as it evolves over time.
For more about the Chapter system, take a look at this post.

Hollowed Eve

  • It's time to get spooky with a bunch of new cosmetics arriving in the shop!
  • We've also added bundles so you can buy a set of items at the same time for a discounted price.

Matchmaking

  • We've made a change to how lobbies are filled to allow them to better populate with players.
  • Now, as more players join, the match countdown timer increases up to a certain point (though it's still capped at a few minutes) so that as long as new players are coming in, they'll be placed in an existing lobby instead of closing down the lobby and spawning a second one. Basically, we're trying to fill one game completely instead of making two half full games.

Gameplay

Bug fixes that deserve a callout

  • Fixed an issue with the Lighting Strikes sorcery not striking players in the outside edge of the sorcery.
  • Immediately jumping upon stepping in a puddle no longer prevents damage from correctly being applied.
  • Fixed a bug where shadow-stepping into a Toxic Cloud caused the dash component of Vanishing Mists to not trigger.

Talents

New Talents

In this release, we're adding three brand new talents. They're unlocked from day 1 for all players, so get in there and try them out, make new builds, and let us know what you think!
Vigor
  • Mind
  • Cost: 3
  • Description:
    • Max Health: +25/30/35/50
Foresight
  • Body
  • Cost: 3
  • Description:
    • See Future Storms and Mana Vaults
    • See Enemies on the Minimap every 10/9/8/5s
Ambidextrous
  • Spirit
  • Cost: 3
  • Description:
    • Gain Level 1 Skill of Offhand Gauntlet's Class
    • Offhand Spell Mana Cost: -5/10/15/25%
For more about talents, please see here.

Talent Changes

  • Vital stone’s immune effect now correctly protects against being pulled by a tornado.
  • Finders Keepers
    • Cost is now 1 (down from 2).
    • Its description now reads: "Chance to find Potions from Chests: +25% / Chance to find Scrolls from Chests: +50/75/100/150%"
    • Note: This description is slightly inaccurate. It increases the chance to find potions AND shards.
    • Finders Keepers\ has struggled to find a place outside of very specific cases and we've wanted to buff it for a while now. With the changes to consumables, it seemed like a good time to expand its scope!*
  • Fortitude
    • Cost is now 2 (down from 3).
    • Fortitude's been overshadowed by other Body talents and we want to make it more appealing by lowering its cost.
  • Scavenging
    • Cost is now 2 (up from 1).
    • Scav was always a great deal... Too great of a deal in fact, especially with the introduction of some of the new talents.
  • Fervor
    • Cost is now 3 (up from 2).
    • Long the most dominant pick of any talent category, Fervor was too often a no-brainer for what it gave. This also indirectly lowers the power of some classes/skills as well.
  • Escapist
    • Now reads: "Run Speed +3 / On Damage Taken: Run Speed +1/2/3/5 (5s)"
    • We've added a hefty chunk of base movement speed to Escapist and it's always on. Escapist is now for escaping, engaging, and just running around!
  • Thirsty
    • Now reads: "Consume speed 35/50/65/90% faster / Consumables replenish nearby teammates health and armor for 50% efficacy"
    • With the changes to consumables and more plans on the way, we needed to slow Thirsty down a bit as well as make it explicit that it only affects healing and armor. If we wanted to commit to it sharing ALL consumable effects at 50%, we'd likely have to rework it fairly significantly in the process.

Consumables

  • After using a consumable, the player’s vitals bar shows how much they will heal over the duration of the consumable.
    • An oft requested feature. You'll now be able to see just how much you'll be healed as it's happening!
New Small Health Potions and Small Armor Shards.
  • “After drinking for 2 seconds, heals you for 15 health over 5 seconds.” / “After consuming for 2 seconds, gives you 15 armor over 5 seconds.”
  • These are Common rarity.
  • They stack up to 6 in a hot bar slot.
  • They drop in stacks of 2.
  • These are for quick top ups in combat and since they stack to 6, you can carry around a bunch of them. Since they’re common and come in pairs, you’ll also find lots of them.
  • These can be used very effectively in combat to give a quick jolt to your vitals.
The current “small” versions that you’re used to have been renamed, given a new rarity, and had their values tweaked up a smidge for better rounding, but are otherwise unchanged.
Health Potions and Armor Shards
  • “After drinking for 3 seconds, heals you for 25 health over 10 seconds.” / “After consuming for 3 seconds, gives you 25 armor over 10 seconds.”
  • These are now Uncommon rarity.
  • They still stack up to 2.
We’re adding a new potion type called “Safeguard” that refills both health AND armor. These are primarily for out of combat regeneration but if you can find a longer window mid-fight, it’ll help you recover in a big way.
Safeguard Potion
  • “After drinking for 5 seconds, gives you 25 health and armor over 10 seconds.”
  • These are Epic rarity.
  • They take up a hot bar slot but cannot be stacked.
Large Safeguard Potion
  • “After drinking for 8 seconds, gives you 50 health and armor over 10 seconds.”
  • These are Legendary rarity.
  • They take up a hot bar slot but cannot be stacked.
Knowledge Potion
  • “After drinking for 1 second, gives you 2 bonus charges to your Rune and your Sorceries.”
  • These are Epic rarity.
  • They take up a hot bar slot but cannot be stacked.
For more about the new Consumables, check out this post.

Miscellaneous

  • When you upgrade a gauntlet or rune, your cooldown no longer resets. Huzzah!
  • Similarly, reading a scroll to upgrade Runic Fluency will not cause it to reset.
  • The main menu bar has been slightly re-ordered.
  • All players now start with the title "Breaker" by default.
  • Emotes now loop in the store and collections menus.
  • Artifacts now freeze if the player is frozen.
  • Frozen boulder has improved vfx and material.
  • New sounds added for when players use consumables.

Windows fixes

  • Spellbreak ID should now always be visible in the "Account Management" or "Add a friend" screens

Switch

  • Switch now supports gyro controls.
  • Hopefully fixed the black screen issue for real this time.
    • We're really sorry about this taking so long to fix!
  • Players with their system date set to before August 18 are now able to log in.
    • Just in case you need to be a time traveling island-hopper for some reason...

Playstation 4

  • Fixed a bug causing the flash freeze sorcery target indicator to display an incorrect smaller radius until the player moves the camera.
  • Fixed an infinite loading screen caused by signing out of PSN while on a loading screen.

Xbox One

  • Fixed a crash caused by losing internet connection during screen transitions.
  • Resolved an issue causing framerate hitching when picking up items.
  • Fixed an assortment of Xbox crashes.
  • Fixed a bug causing the flash freeze sorcery target indicator to display an incorrect smaller radius until the player moves the camera.

All Platforms

  • When servers are down for maintenance, the client now properly reports that instead of giving an authentication error.
  • When a player is exiled from a game and in a party with players still in the game, they are no longer incorrectly labeled as “in match” when they return to the lobby.
  • Fixed a bug causing the shop tab’s UI to become corrupted after idling on it for a long time.
  • If a player fails to enter correct account information, they'll now be taken back to the login screen.
  • The "Bored" emote now has the correct icon.
  • Parties will no longer be broken up due to network hiccups.
  • Fixed an issue causing users with controllers to be repeatedly prompted to press the confirm button through "Lost Password" flow even after confirming.
  • Users who exit out of the current match and ready up are now able to unready while party members are in game.
  • Fixed a bug causing some users to randomly disband from a party after a match concludes.
  • Sound FX of a canceled sorcery will no longer play twice.
  • Fixed a rare bug that prevented voice chat from being enabled.
  • Players can now see the login queue countdown when logging into Spellbreak with high server load.
  • Adjusted Nature's Bounty cloudburst color scheme to better match preview icon.
  • Fixed a bug causing unlocked Cards to appear squished when viewed from the rank up reward notification.
  • Exiled players no longer get interaction button hints.
    • As nice as it would be to drink that potion, it feels a little mean to taunt you.
  • Fixed a bug causing the cursor to lose focus when receiving a party invite on the party invites section of friends screen.
  • Sound FX for the menu and title screen, mana recharge, and mana depletion are now correctly affected by the sound effects volume slider.
  • Improved tracking on emote wheel when using a mouse.
  • Setting voice input volume to zero now correctly mutes teammates.
  • When one player leaves a party of two or more when all of their teammates are ready, the party no longer instantly joins a match.
  • Fixed a number of typos.
    • These were the source of deep shame!
  • Fixed a number of untranslated strings.
  • Fixed a bug causing the spectate camera to focus on the lobby map instead of another player when the spectate button is pressed immediately after being exiled.
  • Fixed an issue causing lag when getting exiled.
  • Fixed a bug causing the incorrect class icon to appear next to unlocked skill up on Mage Rank up.
  • And of course, fixed a whole bunch of miscellaneous crashes.
That's all for now. See you in the Hollow Lands!

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submitted by proletariat_sloth to Spellbreak

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